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  ISBN 979-11-6248-059-5
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Á߹ݺÎÅÍ´Â ÃÊ±Þ Modeling ¿¹Á¦ ½Ç½ÀÀ» ÅëÇØ ¸í·É¾î »ç¿ë¿¡ Àͼ÷ÇØÁö¸ç ¿©·¯ °¡Áö ±â´ÉÀ» ÀÀ¿ëÇÒ ¼ö ÀÖµµ·Ï ÇÏ¿´À¸¸ç, Modeling °úÁ¤ Áß ¹ß»ýÇÏ´Â ¹®Á¦Á¡À» ÇØ°áÇÏ´Â ¹æ¹ýµµ ±â¼úÇÏ¿´½À´Ï´Ù.
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1. INTRO
01. Rhino 6¶õ ¹«¾ùÀΰ¡?.................................................. 8
02. ModelingÀÇ Á¾·ù......................................................10
03. NURBS ÀÌÇØÇϱâ...................................................... 12

2. Á¦Ç°µðÀÚÀÎ ÇÁ·Î¼¼½º °£·« ÀÌÇØ
01. Design research......................................................16
02. Idea Sketch.............................................................18
03. Rendering...............................................................19
04. Mock Up................................................................ 20
05. Mass Production..................................................... 21

3. Rhino 6 ÀÛ¾÷ȯ°æ ÀÌÇØ
01. È­¸é Interface »ìÆ캸±â............................................ 24
02. ¸¶¿ì½º »ç¿ë¹ý.......................................................... 63
03. ´ÜÃàÅ° ¼³Á¤ ¹æ¹ý...................................................... 64
04. GumballÀ̶õ?......................................................... 65
05. Osnap(Object Snap)À̶õ?...................................... 66
06. Rhino 6ÀÇ »õ ±â´É................................................... 68

4. Beginning level modeling
01. NAME CARD STAND................................................72
02. TEA CUP................................................................ 90
03. PEN TRAY............................................................. 110

5. Intermediate level modeling
01. INITIAL RING..........................................................120
02. SOAP BOTTLE.......................................................138

6. Advanced level modeling
01. WATCH.................................................................. 172
02. TOASTER.............................................................. 254

7. Rendering Knowhow
01. Rhino 6 basic....................................................... 330
02. KeyShot................................................................ 338
03. Adobe Dimension CC.......................................... 342

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